
Engineer by Trade.Game Developer by Passion_
I am a technical consultant in industrial automation and a hobby game developer exploring gameplay systems, tools, and the decisions behind them.
Featured Projects
A selection of systems, prototypes, and game development experiments.

Hangman
A classic console word game built in C# with random word selection, input validation, and progressive ASCII art.

Static Inventory
A type-bound inventory system in C# where every item category owns exactly one fixed slot.

Brotator Tracker
A real-time stream overlay that tracks challenge progress and keeps every connected viewer synchronized.
Devlog
Behind the scenes: progress, setbacks, and lessons learned.

Keeping a Stream Overlay in Sync with WebSockets
How Brotator Tracker combines persistent JSON state, authenticated controls, and reconnecting browser clients.

Building a Rank Forecast from Match Events
How DbD Pip Tracker turns small match results into cycle-aware statistics, charts, and a projected final rank.

Hangman in C#: From JSON Dictionary to Playable Round
How a word list, character array, and seven ASCII stages form a complete console game loop.